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Clan Toreador Lore




Definitions:

Common Coteries and Groups: Convocation of Houses, Rose Council (Australia), White Roses, Council Fire of Dreamers, Chronos Artistic Movement, Dusk Blossom.

Rare Coteries and Groups: Council of Petals (USA), Dark Roses, Watchers, Toreador Knightly Orders (Libellus Sanguinus 2, Toreador section)

Lore: Level One
What an unreleased childe would have heard through the grapevine
  • Understands that Toreador are passionate about arts and humanities.
  • Heard the terms Salon, Artiste, and Poseur, but does not understand what these mean.
  • No lineage knowledge.
  • Aware of arts in city.
  • Toreador attend art shows, high society galas, and media events.
Lore: Level One
What a newly released Childe would know
  • Knows the current toreador scandal/politics (local) in relation to other clans. May have head rumors of the regional toreador scandals/politics, but probably doesn't know the inner workings behind it. Can briefly summarize local Toreador views of other clans in their sect. Would have to do some digging to gain a regional perspective.
  • Has a basic understanding of Toreador ideals.
  • Knows the difference between Artiste and Poseur. Hopes never to become a Burnout.
  • Knows the names of the five Guilds; including their basic functions, focus, and structure.
  • Knows there are lineages, and may be able to name a few houses. However, may not know if they are major or minor houses.
  • Can recognize local Toreador.
  • May have attended a salon
  • Understands the Toreador status system and its uses.
  • Has heard of the Virtual Salon (e-mail list) but might not know how to get on it.
  • May guess there is a Virtual Salon on IRC but may not know where it is yet.
Lore: Level One
What an up-and-coming Toreador Powerhouse would know
  • Knows Toreador specific events and rumors from 1400 to present time, or history of Clan Toreador that spans the character's lifetime, whichever is greater. [CB Toreador 3rd ed. -- Begin with The Renaissance and the Founding of the Camarilla pg. 32]
  • Knows the names of each Didaskalos for each Guild, all of the members of your Guild in the Region.
  • Knows the proper etiquette for attending a grand salon.
  • Recognizes the names of some of the common societies/coteries (see below) within clan Toreador, but is unsure as to their membership or their purpose.
  • Knows the names of the major houses in Toreador, and can contact its most prominent member -- this is not necessarily the Head of the House;
  • Can name some of the minor houses in Toreador.
  • Understands the differences between the various Toreador gatherings, and may have even been personally invited to a Salon.
  • Knows of the Toreador Virtual Salon on the internet.
  • Knows the Virtual Salon Forum and how to interact on it (e-mail list).
Lore: Level One
What an established Toreador has overheard
  • Understands enough about the relationship between the Artistes and Poseurs to know that no one should feel threatened by being referred to as a Poseur.
  • Knows Toreador specific events and rumors from Ancient Greece to present time (does not include Minoan Crete, First City, or Second City).
  • Knows the general history of Constantinople, the city of Michael. (However, the character is unlikely to know kindred specific details about the death of Michael and the fall of Constantinople.)
  • May have heard some basic rumors about the clan founder. The founder was likely female, some call her Arikel and some call her Ishtar. She was a sculptor, a bull dancer, a courtesan, or a priestess, perhaps all of these and perhaps none of these.
  • May have encountered or spoken with one the Rayeen al-Fen, the Islamic Toreador. [Note: if your character is a Rayeen al-Fen, you would likely know this information at Toreador x2]
  • Knows most of the ideologies of the common Toreador Societies/ Coteries. May know a prominent member of that coterie or group.
  • May have heard of some of the rare Toreador Societies/Coteries, but is uncertain of their membership or focus.
  • May have several contacts within the Major Toreador houses, and knows the names of all of the minor Toreador houses.
  • Can wrangle an invitation to major Toreador Balls or Grand Salons; knows the etiquette of how to host Salons and may know enough etiquette to effectively host a Toreador Ball.
  • May know about some portions of the Book of Nod relating to the Toreador.
  • Knows the history of the recent re-establishment of the Guilds and knows the Guild Membership of neighboring Regions.
Lore: Level One
Gossip that takes real talent to uncover
  • Knows Toreador specific events and rumors through the history of the clan, including the legends of the First City and Second City, as related from the Toreador perspective. [includes CB Toreador Rev 13-16]
  • Knows of the rare Toreador coteries/groups/orders, and might have a means to contact a member.
  • Very aware of Toreador Lineages.
  • Knows the history of the guilds. Can generally identify a Toreadors guild affiliation.
  • Owns or knows significant portions of the Book of Nod that relate to the Toreador. Have heard that there are fragments that may have additional Toreador information.
  • Knows how to host a Grand Salon with all the proper etiquette.
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