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Health Levels & Torpor
LenaDate: Thursday, 2012-08-23, 11:16 PM | Message # 1
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Health Levels

Health LevelDice Pool PenaltyMovement Penalty
BruisedNoneCharacter is only bruised a bit and suffers no dice pool penalties due to damage.
Hurt-1Character is superficially hurt and suffers no movement hindrance.
Injured-1Character suffers minor injuries and movement is mildly inhibited, (half maximum running speed).
Wounded-2Character suffers significant damage and may not run (though may still walk). At this level, a character may not move, then attack; he always loses dice when moving and attacking in the same turn.
Mauled-2Character is badly injured and may only hobble about (three yards a turn).
Crippled-5Character is catastrophically injured and may only crawl one yard per turn.
IncapacitatedNoneCharacter is incapable of movement and is likely unconscious. Incapacitated vampires with no blood in their bodies enter torpor.
TorporNoneCharacter enters a deathlike trance. He may do nothing, not even spend blood, until a certain period of time has passed.
Final DeathNoneCharacter dies again, this time forever.
Incapacitated: The stage immediately before torpor, incapacitation differs from unconsciousness in that your character collapses from the combined effects of physical trauma and pain. She falls to the ground and may do nothing except spend blood points to heal damage. Further damage suffered by an incapacitated vampire sends her into torpor or, if the damage is aggravated, inflicts Final Death on her.

Torpor: Torpor is the deathlike sleep common to the undead, particularly among ancient vampires. Torpor may be entered voluntarily (certain kindred, weary of the current age, enter torpor in hopes of reawakening in a more hospitable time) or involuntarily (through wounds or loss of blood). Once in torpor, a character remains dormant for a period of time depending on her Humanity rating.

Torpor Guide

If your character is put into torpor for whatever reason, use this chart to determine how long the kindred will stay in torpor. This does not apply if the character is brought out of torpor by another kindred of lower generation.

HumanityLength of Torpor
10One day
9Three days
8One week
7Two weeks
6One month
5One year
4One decade
3Five decades
2One century
1Five centuries
0Millenium
 
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